There was a time when video games brought families together. The game would not have started if the brothers had not sat together on the living room sofa. They take turns playing Super Mario Bros. Then dad joins in, just watching or giving advice even though it is often trite.
The current generation of gamers don’t feel that way. As the industry rapidly develops — its value exceeds film — games become segmented. Consoles and computers enter their respective cubicles, complete with large headsets that separate the player from the outside world. Playing games means being in an extra-private space.
Sackboy: A Big Adventure breaks that grip. Released on 12 November, in the midst of the frenetic background of games with a violent background, such as Assasins Creed: Valhalla, this game brings back the spirit of video games, namely family entertainment.
It is difficult to find a game that can attach father, mother, and son to linger in front of the television. Nintendo is an exception to its Mario series. But, on the PlayStation, that’s almost non-existent.
In my little family, for example. I am fond of The Last of Us Part II, which is full of scenes of violence and themes of resentment. The wife prefers the Crash Bandicoot type of agility. Meanwhile, our 5 year old child is stuck with recycling series, such as Spongebob and Spyro.
Sackboy finally brought us together. In accordance with the rating: all ages. This is a game that not only kids can play, but also interesting for adults.
SpongeBob Squarepants: Battle for Bikini Bottom, released in June, for example, captivated children under 10 years of age, but didn’t have the same appeal to adults. On the other hand, Crash Bandicoot 4: It’s About Time is hard to ask for mercy, to the point of making many adult players give up halfway through. Children? Yes, just be a spectator.
Sumo Digital, the developer of Sackboy, found the right formula to bring together players of all age groups. Can be played by children and people who are new to game sticks, but still challenging for veteran players.
All developer moves are used to facilitate assimilation between generations. Just listen to the selection of background music, which varies from Frank Sinatra’s Fly Me to the Moon, Madonna’s Material Girl, Britney Spears’ Toxic, to Mark Ronson’s Uptown Funk. Our eyes and ears are entertained as the background sways to the beat of the music.
Another attraction that makes Sackboy a family entertainment is the option to play with up to four people. I had to buy a new PlayStation controller so I could play with my wife and children. We highly recommend playing all stages in this game with friends and family, especially during a pandemic that forces us not to leave the house.
For those of you who want to play together with friends and family, but are hindered by large-scale social restrictions, you can go online — even if you have to pay extra to subscribe to PlayStation Plus.
Sackboy is the latest in the series from Little Big Planet. First appearing on the PlayStation 3 in 2008, this game is a series of adventures for the crochet doll, Sackboy. The biggest difference is in the dimensions. Older Little Big Planet players must have been amazed when they were presented with a 3-dimensional platform at Sackboy. Different like heaven and earth with the predecessor series which is 2.5 dimensions.
Jumping on platforms like this is difficult because it can plunge from side to side and up and down. Developers should provide constraints, so that players do not easily enter the abyss.
Another difference is that there is no longer “create world”. Many longtime fans have criticized the disappearance of this fashion. In the previous series, according to the title, each player could create their own “planet” which other players could play online. As a result, playing Little Big Planet seems endless. Now, with a heavy heart, we have to finish Sackboy after 11-12 hours of play.